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rjpcomputing edited this page Jul 22, 2014 · 12 revisions

About

A complete wxWidgets Development Kit. Includes: wxWidgets source/binaries, wxFormBuilder (RAD Tool), and various contributed widgets.

wxPack is a full wxWidgets development kit. It comes with wxWidgets source and binaries pre-built with selected compilers (VC8.0 and gcc) so the developer doesn't need to build it. Building wxWidgets is a long and sometimes difficult task and wxPack takes all the work out of using wxWidgets. It has Visual Studio Integration which comes with a "New Project Wizard" and integrated help. This makes the time needed to develop an application only take as long as writing the code for the application. It also comes with an open-source RAD tool called wxFormBuilder (http://wxformbuilder.org). This cuts the time needed to actually develop the user interface down to a bare minimum. Plus there are also other select contributed widgets included as source and binaries that can be used in a developers application.

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News

07/22/2014

There is a new release of wxPack that supports wxWidgets v3.0.1. Please give feedback. Download Now

01/24/2014

There is a new release of wxPack that supports wxWidgets v3.0.0. Please give feedback. Download Now

08/04/2012

wxWidget 2.9.x+ support contributed by Stormbender. Check out the topic here. Thanks so much for contributing. Remember this is unofficial, so your experience may vary.

07/01/2011

There is a new release of wxPack that supports wxWidgets v2.8.12. This release only has MinGW GCC v4.4.1-tdm_dw2 and Microsoft Visual C++ 10.0 libraries included. Please give feedback. Download now.

01/14/2011

Well it is a new year and I think it is time for some fresh changes. I think it is time to update the Visual C++ version that wxPack is built with. So I think that Visual C++ 2005 is pretty old and I am not sure it is easy to find anymore. I am going to be adding Visual C++ 2010 support. Visual C++ 2010 has been out for a while now and it is easy to download and install. This does mean that Visual C++ 2005 support will be removed from wxPack when we are finished proving out wxPack built using Visual C++ 2010. Just thought I would give an update. Watch here for more details.

10/18/2010

There is a new release of wxPack that supports wxWidgets v2.8.11. It now supports OBDC connections. This release only has MinGW GCC v4.4.1-tdm_dw2 and Microsoft Visual C++ 8.0 libraries included. Please give feedback. Download now.

09/30/2010

There is a new release of wxPack that supports wxWidgets v2.8.11. This release only has MinGW GCC v4.4.1-tdm_dw2 and Microsoft Visual C++ 8.0 libraries included. Please give feedback. Download now.

02/19/2010

There is a new release of wxPack that supports wxWidgets v2.8.10. This release only has MinGW GCC v4.4.1-tdm_dw2 and Microsoft Visual C++ 8.0 libraries included. Please give feedback. Download now.

12/21/2009

I updated the custom installer for the Twilight Dragon Media MinGW v4.4.1-dw2 release. You can find that on the download page. This just makes it really easy to install. It adds the needed gettext and iconv development libraries to the installer. It doesn't set any environment variable so you can run this next to your existing MinGW install.

12/18/2009

There is a new release of wxPack that supports wxWidgets v2.8.10. This release only has MinGW GCC v4.4.1-tdm_dw2 and Microsoft Visual C++ 8.0 libraries included. Please give feedback. Download now.

12/10/2009

There is a new release of wxPack that supports wxWidgets v2.8.10. This release only has MinGW GCC v4.4.1-tdm_dw2 and Microsoft Visual C++ 8.0 libraries included. Please give feedback. Download now.

12/10/2009

I have also made a custom installer for the Twilight Dragon Media MinGW v4.4.1-dw2 release. You can find that on the download page. This just makes it really easy to install. It doesn't set any environment variable so you can run this next to your existing MinGW install.

12/10/2009

It has always been a struggle to build wxPack and that is why it takes so long to get new releases out. To help in that area I took about a month and automated to process using a continuous integration server. So now I have a simple 3 step process to building all of wxPack. Expect releases to be much faster and keep in line with the official release of wxWidgets.

Support

Please use the Issues on GitHub to get help. If it is just general discussion or a question use the question label.

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